{"id":218,"date":"2023-03-23T20:27:52","date_gmt":"2023-03-23T18:27:52","guid":{"rendered":"https:\/\/sopa.ro\/?p=218"},"modified":"2023-03-23T20:27:52","modified_gmt":"2023-03-23T18:27:52","slug":"diablo-iv-pareri-beta","status":"publish","type":"post","link":"https:\/\/sopa.ro\/index.php\/2023\/03\/23\/diablo-iv-pareri-beta\/","title":{"rendered":"Diablo IV &#8211; P\u0103reri Beta"},"content":{"rendered":"\n<p>So, am f\u0103cut pre-order lui Diablo IV, s\u0103 am ocazia s\u0103 joc cu <strong>O S\u0102PT\u0102M\u00c2N\u0102<\/strong> mai repede ca restul plebilor. Cum s\u0103 am r\u0103bdare p\u00e2n\u0103 la open beta? Hai la early access. Ideea a fost simpl\u0103: Oricum ar fi, jocul full sigur voi vrea s\u0103-l joc, deci, what&#8217;s the problem, facem pre-order.<\/p>\n\n\n\n<p>Mai mult\u0103 lume m-a \u00eentrebat cum mi s-a p\u0103rut, a\u0219a c\u0103 hai s\u0103 \u00eencerc s\u0103-mi expun p\u0103rerile aici!<\/p>\n\n\n\n<p>Am intrat \u00een joc, am ales un Sorceress (clar, cel mai bun character de la diablo 2 \u00eencoace), let&#8217;s play!<\/p>\n\n\n\n<h2>1. Feel<\/h2>\n\n\n\n<p>Prima reac\u021bie pe care am avut-o c\u00e2nd am \u00eenceput s\u0103 joc (adic\u0103 vreo 20-25 minute dup\u0103 ce am intrat \u00een joc, av\u00e2nd \u00een vedere cantitatea de videos \u0219i cutscenes la care nu am vrut s\u0103 le dau skip), a fost: <em>Why does this feel exactly like Diablo III?<\/em><\/p>\n\n\n\n<p>De fapt, este mai mult de at\u00e2t. Este exact ce ar fi trebuit s\u0103 fie Diablo III. A renun\u021bat la grafica cartoonish din predecesorul lui &#8211; au ascultat \u0219i eu de fani, prea mare backlash pt. atmosfer\u0103 \u0219i curcubee &#8211; \u0219i totul acum arat\u0103 mult mai gloomy. Ceea ce este bine pentru un joc Diablo.<\/p>\n\n\n\n<p>Dar de\u0219i atmosfera overall este mult mai potrivit\u0103 seriei vs. cea din D3, totu\u0219i most of the game feel este acela\u0219i. Acela\u0219i &#8220;un spell care nu consum\u0103 mana&#8221; pe left click, Acela\u0219i &#8220;un spell care consum\u0103 mana pe right click&#8221; \u0219i &#8220;\u00eenc\u0103 4 spells pe 1-2-3-4&#8221;. Inventory cam la fel, items cam la fel.<\/p>\n\n\n\n<p>A fost ciudat c\u0103 au b\u0103gat buton de dodge, ini\u021bial mi s-a p\u0103rut straniu, dar m\u0103car pt. p\u0103r\u021bile de walking simulator este util.<\/p>\n\n\n\n<p>Mi\u0219c\u0103rile, spell casts, cum arat\u0103 c\u00e2nd hover-uie\u0219ti un inamic, toate interac\u021biunile sunt extremely familiar: Identice cu cele din Diablo III (sau chiar Immortal, care pe PC avea un feel similar).<\/p>\n\n\n\n<h2>2. Feel (changes)<\/h2>\n\n\n\n<p>OK, it feels like Diablo 3. Dar noi nu am fost a\u0219a mari fani de Diablo 3, right? Este practic acela\u0219i joc?<\/p>\n\n\n\n<p>Well, nu. Este mult mai bine ca \u00een Diablo 3, \u00ee\u021bi d\u0103 un pic de senza\u021bie c\u0103 customizezi un pic personajul, nu ca \u00een D3 unde practic mie mi se p\u0103rea c\u0103 nu era acel feel. Da, po\u021bi face respec easily, dar tot e mai bine.<\/p>\n\n\n\n<p>Au f\u0103cut modific\u0103ri la skill points, acum av\u00e2nd un skill tree (btw, cineva ar trebui s\u0103 dea afar\u0103 designerii care au f\u0103cut acel tree. Ce dracu&#8217;, arat\u0103 oribil \u0219i e awkward to nagviate), \u00een care po\u021bi s\u0103 pui puncte \u00een spells (+5 levele la ele), \u00een ceva bonusuri pentru spells, \u0219i o posibilitate de respec prin a-\u021bi da refund punctelor consumate pentru gold. P\u00e2n\u0103 la level 25, e cam moca (110 gold pt cel mai \u0219techer skill pe care-l am, \u0219i eu am reu\u0219it \u00een c\u00e2teva ore de beta s\u0103 str\u00e2ng vreo 250k).<\/p>\n\n\n\n<p>Ce nu \u00eemi place? Mie nu mi-e clar nici acum cum se calculeaz\u0103 damage-ul pe care-l fac cu spells. \u00cen D2 zicea un num\u0103r, \u0103la era damage-ul. \u00cen D3 zicea un procent din weapon damage. \u00cen D4 zice un damage fix, dar sunt destul de sigur c\u0103 conteaz\u0103 weapon damage-ul. Cum interac\u021bioneaz\u0103? Nu \u0219tiu c\u0103 nu a fost clar. I am pretty sure I can find it on the internet, dar nu am c\u0103utat.<\/p>\n\n\n\n<h2>3. Story<\/h2>\n\n\n\n<p>Dat fiind c\u0103 povestea \u00een Diablo 2 era practic foarte simpl\u0103, si povestea din Diablo 3 a fost probabil cea mai mare atrocitate inventat\u0103 de Blizzard (\u0219i chiar are concuren\u021b\u0103, la ce au f\u0103cut \u0219i prin StarCraft), nu a fost foarte greu s\u0103 fac\u0103 ceva decent.<\/p>\n\n\n\n<p>Este un pic cheesy? este, dar p\u00e2n\u0103 la urm\u0103, e un joc cu dr\u0103cu\u0219ori \u0219i \u00eengeri, deci accept\u0103m asta. Modul \u00een care a fost prezentat\u0103 povestea actului 1 a fost mult peste ce am primit \u00een Diablo 3. S\u0103 zicem c\u0103 merge.<\/p>\n\n\n\n<h2>4. Dungeons &amp; items<\/h2>\n\n\n\n<p>\u0218tiu c\u0103 dungeon-urile (rifts, bla bla) au fost \u0219i prin Diablo 3 a main source of interest. Pe mine nici \u00een jocu&#8217; trecut nu m-a prea prins s\u0103 fac grinding &#8211; nu cred c\u0103 s-au schimbat multe \u00een jocu&#8217; nou.<\/p>\n\n\n\n<p>Eu \u0219i \u00een acest beta, de\u0219i aveam un percentage mare de exploration, la dungeons nu am prea intrat, c\u0103 mi s-au p\u0103rut extremely boring. Dar e \u0219i normal, partea asta a jocului ar trebui s\u0103 se activeze c\u00e2nd ajungi la levele mari (\u00een D3, trebea practic s\u0103 ajungi la lvl70 s\u0103 conteze). Deci aici av\u00e2nd maxim level 25, nu g\u0103seam motiva\u021bia s\u0103 intru s\u0103 \u00eenghe\u021b demonii \u0219i s\u0103 le dau foc.<\/p>\n\n\n\n<p>Dar cel mai important lucru pentru asta este itemisation-ul &#8211; pentru c\u0103 de aici vine motiva\u021bia s\u0103 grinduie\u0219ti hoardele de demoni din dungeon pentru iteme.<\/p>\n\n\n\n<p>Ei, sincer, cam seam\u0103n\u0103 cam mult cu Diablo III aici \u0219i asta nu \u00eemi place. Pe mine jocu&#8217; cel vechi nu m-a motivat deloc, practic itemele legendare nu se sim\u021beau at\u00e2t de &#8220;unice&#8221; ca cele din Diablo 2 (dat fiind c\u0103 \u0219i legendarele au random stats mostly, \u0219i doar 1-2 efecte specifice). Erau extrem de multe. Probabil nici nu mai eram la v\u00e2rsta \u00een care s\u0103 analizez fiecare unic\u0103 (ca-n d2) \u0219i s\u0103 sper s\u0103 prind FIX AIA. C\u00e2te Andariel runs am f\u0103cut pe HELL pentru item grinding?<\/p>\n\n\n\n<p>Well, \u00een Diablo 4 pare cam ca \u0219i \u00een 3. Nu \u0219tiu dac\u0103 m\u0103 va motiva.<\/p>\n\n\n\n<p>Un alt lucru interesant e c\u0103 au scos set items, ceea ce probabil este bine, dat fiind c\u0103 endgame-ul D3 era s\u0103-\u021bi faci unul\/cou\u0103 din seturile viabile \u0219i \u00eenc\u0103 vreo 2-3 legendare clare pe l\u00e2ng\u0103 &#8211; probabil limit\u00e2nd foarte mult varietatea de build-uri.<\/p>\n\n\n\n<h2>5. Open-world<\/h2>\n\n\n\n<p>Destul de repede po\u021bi observa c\u0103 a cam luat foarte multe elemente din celelalte jocuri open-world care-s acum la mod\u0103. Chiar \u0219i eu am jucat destul de multe \u00een ultimul timp (Witcher III, Cyberpunk, Horizon: Zero Dawn, Hogwarts Legacy) &#8211; deci m-a prins stilul.<\/p>\n\n\n\n<p>Este ciudat s\u0103 vezi asta \u00een Diablo, dar era cumva o evolu\u021bie ciudat\u0103. Acest concept de open-world a afectat \u0219i map design-ul, care acum nu mai este random (in the world, probabil dungeons sunt \u00eenc\u0103 generate). Waypointurile au fost mutate doar prin ora\u0219e (ceea ce mi s-a p\u0103rut enervant c\u0103 la \u00eenceput nu g\u0103seam waypoints \u0219i m\u0103 sim\u021beam stresat c\u0103 nu vreau s\u0103 ies c\u0103 n-am chef s\u0103 m\u0103 plimb iar din Kolozsv\u00e1r (nu a\u0219a se numea ora\u0219ul central?) p\u00e2n\u0103 unde am ajuns. Dar aparent, m\u0103 \u00eentorsesem \u00een toate direc\u021biile fix \u00eenainte de ora\u0219e).<\/p>\n\n\n\n<p>The side quests are kind of boring. Dar nu e nimic nou aici. Singura problem\u0103 pe care o am cu asta e c\u0103 it kind of takes away from the main story &#8211; au putut \u00een modul \u0103sta s\u0103-l scurteze destul de mult, \u0219i cu toate astea s\u0103-\u021bi dea o gr\u0103mad\u0103 de chestii de f\u0103cut pe l\u00e2ng\u0103. Am jucat cel pu\u021bin 12 ore de beta weekendul \u0103sta, \u0219i a\u0219 mai fi avut ce face. Singurul screenshot pe care-l am e cu progresul:<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" loading=\"lazy\" width=\"1024\" height=\"608\" src=\"https:\/\/sopa.ro\/wp-content\/uploads\/2023\/03\/beta-progress-1024x608.png\" alt=\"\" class=\"wp-image-219\" srcset=\"https:\/\/sopa.ro\/wp-content\/uploads\/2023\/03\/beta-progress-1024x608.png 1024w, https:\/\/sopa.ro\/wp-content\/uploads\/2023\/03\/beta-progress-300x178.png 300w, https:\/\/sopa.ro\/wp-content\/uploads\/2023\/03\/beta-progress-768x456.png 768w, https:\/\/sopa.ro\/wp-content\/uploads\/2023\/03\/beta-progress-1536x913.png 1536w, https:\/\/sopa.ro\/wp-content\/uploads\/2023\/03\/beta-progress.png 2030w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h2>6. Concluzii<\/h2>\n\n\n\n<p>Overall, Diablo IV este un joc bun. Mult mai bun ca Diablo III. Dar nu pot remarca c\u0103 este cumva mult prea apropiat de Diablo III, \u0219i overall pare chiar un pic &#8220;dated&#8221;. Da, grafica e considerabil peste cea din Diablo 3, dar pare ca \u0219i cum ar fi de c\u00e2\u021biva ani.<\/p>\n\n\n\n<p>I also feel a bit cheated c\u0103 speram s\u0103 fie mai multe schimb\u0103ri &#8211; de fapt, eu voiam s\u0103 se simt\u0103 altfel mi\u0219carea, spellcasting-ul. Nu \u0219tiu ce a\u0219tept\u0103ri aveam.<\/p>\n\n\n\n<p>O s\u0103-l joc? Da, cu pl\u0103cere. Good game.<\/p>\n\n\n\n<p>Diablo III nu m-a prins at\u00e2t de mult, am reu\u0219it s\u0103 fac \u0219i eu c\u00e2teva personaje (\u00een to\u021bi ace\u0219ti ani) \u0219i s\u0103 m\u0103 plictisesc. A, \u0219i am revenit dup\u0103 ceva pauz\u0103 s\u0103 m\u0103 boosteze un prieten s\u0103-mi arate care e endgame-ul. Mie mi s-a p\u0103rut boring, curios ce va avea Diablo IV pentru noi despre asta.<\/p>\n\n\n\n<p>\u00cen rest, \u00eembun\u0103t\u0103\u021birile sunt binevenite. A\u0219tept\u0103m \u0219i noi 6.06 s\u0103 vedem ce va ie\u0219i!<\/p>\n\n\n\n<p>Also: Puncte \u00een minus c\u0103 nu suport\u0103 rezolu\u021bie full 32:9.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>So, am f\u0103cut pre-order lui Diablo IV, s\u0103 am ocazia s\u0103 joc cu O S\u0102PT\u0102M\u00c2N\u0102 mai repede ca restul plebilor. Cum s\u0103 am r\u0103bdare p\u00e2n\u0103 la open beta? Hai la early access. Ideea a fost simpl\u0103: Oricum ar fi, jocul full sigur voi vrea s\u0103-l joc, deci, what&#8217;s the problem, facem pre-order. Mai mult\u0103 lume [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[36],"_links":{"self":[{"href":"https:\/\/sopa.ro\/index.php\/wp-json\/wp\/v2\/posts\/218"}],"collection":[{"href":"https:\/\/sopa.ro\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sopa.ro\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sopa.ro\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/sopa.ro\/index.php\/wp-json\/wp\/v2\/comments?post=218"}],"version-history":[{"count":1,"href":"https:\/\/sopa.ro\/index.php\/wp-json\/wp\/v2\/posts\/218\/revisions"}],"predecessor-version":[{"id":220,"href":"https:\/\/sopa.ro\/index.php\/wp-json\/wp\/v2\/posts\/218\/revisions\/220"}],"wp:attachment":[{"href":"https:\/\/sopa.ro\/index.php\/wp-json\/wp\/v2\/media?parent=218"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sopa.ro\/index.php\/wp-json\/wp\/v2\/categories?post=218"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sopa.ro\/index.php\/wp-json\/wp\/v2\/tags?post=218"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}